About

I’m Daniel Etuk. I’m a product engineer who likes owning difficult work from the first unclear question to the thing running in production.

I’ve built payment systems, creator and commerce products, mobile apps, internal tools, and startup infrastructure. Much of that work has meant taking broad technical ownership: shaping the product, choosing the architecture, building the systems, and staying close to operations after launch.

Outside client and company work, I’m building Produca and experimenting with AI harnesses for Blender and Godot. I read research, test new models and tools, and keep returning to systems, 3D, animation, art, and music.

I’m open to remote product or founding-engineer roles, senior fintech work, and selective consulting.